So I have read on John Conways Game of Life. Read up on the Wikipedia or you can play the “game” here to see how it works https://playgameoflife.com/ .
Anyways, it got me thinking, can any of you see a way or an existing example for someone to create a component that is self multiplying or self propagating? In a nutshell: Is there a way to instigate a component action (through a button press or hover), that creates a replicating effect on that component (i.e. one creates a double, then that same (or another?) action is done on each of those “offspring”, and so on and so forth.
Currently I appear to have reached a dead end, where Figma doesnt allow for a component to be called upon in another component in a multiplying fashion.
I may be doing something wrong though so would love to see if others can make some magic happen.
Yes I realize that this may cause illogical outcomes and/or figma to crash, but that’s the fun part.
Related words: figma design question paradox conundrum limit test break rules