Interactions don't work if they are nested in frames that were made prior to the beta

I think it’s something to do with how the rules change for new components vs ones made before the beta was made

If I copy a base component into an old component (made before the beta), the interactions stop working, even if i turn it into an instance. However, if I make the same component from scratch, the interaction will work. If I copy this working component into a larger component that was made before the beta, interactions stop working. But if I copy all of the content from that frame and paste into a new frame, it will work (sometimes in a buggy way, but the interactions are at least doing something instead of the frame being static)