Perhaps you could define your thoughts a little more clearlyâŚ? Taken literally itâs not clear how âfromâ or âto somethingâ can be differentiated â all prototype links fit that definition.
Maybe youâre thinking in terms of âforwardâ and âbackâ in terms of user flow? I can see that perhaps being useful, but the heuristics in making that work could be âinterestingâ.
Agree the number of linking lines quickly becomes overwhelming, and therefore not terribly useful, so some visual distinctions might be helpful.
e.g. perhaps a different colour/style between actions on the parent frame (aka âscreensâ) and interactions within, on buttons etc.
It can be more complex than forward and back, as that suggests a few sequential screens. It could be a screen with multiple options on it that go to different screens, and all of those screens returning to that screen.