Corner radius overrides randomly revert when changing state of a component

I’ve got an interactive component that includes logos that are also components. The embedded logos are scaled down from the size of their master component and have a corner radius override set on each instance. All the logos in all the variants have identical styles, sizes, and overrides and look just fine in the design, using different masters depending on which logo should be displayed… However, when I play the prototype sometimes, but not always, one or more of the logos will revert to the radius from their master. The result is a slight animation effect of the corner radius as the component switches state. Once this happens, all instances of the logo in the component will have the reverted radius. Restarting the prototype resets them to their intended size, and then they may or may not change again while running the prototype. Very strange.

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